18OE — Player Guide

Quick reference for experienced 18xx players new to 18OE. Assumes familiarity with 18xx mechanics. Rules references: 18OE_Rulebook_v_1.0.txt.


What Makes 18OE Different

  • Four company types — Minors and regionals run in parallel; regionals convert to majors; minors merge into majors; nationals form by presidential choice or are forced (never automatic)
  • Track rights zones — regionals and minors can only token inside their home zone; majors can token anywhere but pay the token cost from treasury
  • Incremental capitalisation — companies receive only the cash from shares sold so far
  • 7-row waterfall auction — privates + minor auction cards sold before a single OR runs
  • Orient Express — special multi-bonus run linking Constantinople to a western terminus
  • Cross-water routing — ferry and sea crossings with distance costs (§8d)
  • Nationals — formed by presidential choice at Phase 4/6/8 trigger, or forced; unique flat-rate revenue; no tokens

Setup

PlayersStarting CashCert LimitBank
2£2,60099£54,000
3£1,80048£54,000
4£1,35036£54,000
5£1,08029£54,000
6£90024£54,000
7£77520£54,000

2-player uses a without-concessions variant (starting cash already reflects this).


Company Types

TypeSharesPar rangeFloatDividendsTokensZone
Minor1 × 100%£120 fixedVia auction cardHalf-pay only1Home zone only
Regional50%+25%+25%£60–£90Pay 2× par to treasuryAny2–3Home zone only
Major20%+8×10%£75–£120Regional converts into majorAnyVariesAnywhere (cost)
National20%+8×10%Inherits majorMajor converts — choice or forcedFull-pay onlyNoneEntire zone (virtual)

Minors and regionals run in parallel during the Regional/Minor Phase — they are not a progression. A regional converts to a major in a SR (president pays 2× par). A minor merges into an existing major (absorbed, not converted). Both relationships are independent.

A major becomes a national when its president chooses to convert (at Phase 4/6/8 trigger) — or is forced to (bankruptcy, consolidation). Conversion is never automatic.

Incremental capitalisation — treasury receives only the proceeds of shares actually sold. Unsold shares in treasury pay no revenue to the bank; they dilute the dividend per share.


Game Flow

Auction Phase
  └── Regional/Minor Phase  (SRs + ORs, 2 ORs per set)
  │     Minors and regionals float and run in parallel
  │     Regionals may convert to majors during any SR (president pays 2× par)
  │     Minors may merge into majors during any SR
  │     Phase ends: 18 regionals floated AND all 12 minors floated
  └── Major Phase  (SRs + ORs, 2 ORs per set)
        Remaining minors/regionals still in play
        First Level 5 purchase → Consolidation Round (once)
        Continue until bank break OR Level 8 purchase
          Bank break → finish current OR set
          Level 8 → one more full OR set (+ £100,000 remainder cash injected)

Train phases 1–8 triggered by highest level train purchased. Phase determines tile colours, train limits, and which events fire.


Auction Phase §4

Items sold in a 7-row waterfall. Rows open sequentially; each row is cleared before the next opens. Within a row items sell left-to-right. Players buy one item per turn or pass; unpurchased items drop £5 per full pass cycle.

RowItemsFace value
1Robert Stephenson · Ponts et Chaussées (no abilities)£20
2Wien Südbahnhof · Barclay, Bevan & Tritton£40
3Star Harbor · Central Circle · White Cliffs Ferry£60
4Hochberg Mining · Brandt & Brandau · Swift Metropolitan£80
5Minor cards A · B · C£120 par
6Minor cards D · E · F · G£120 par
7Minor cards H · J · K · L · M£120 par

Minor auction card — buying one immediately floats that minor at £120 par. The player places its home token during the Regional/Minor Phase (before its first OR).

All-pass price reduction (§4.3, not yet implemented in digital) — if all players consecutively pass on the opening row, items pay their printed dividend then all drop £5. Repeats until a purchase is made; items at £0 must be taken.


Privates §10

Privates pay printed revenue at the start of every OR. Held by players; cannot be sold. Relevant to train purchase: owning a private does not count toward the cert limit.

SymNameRowRevAbility
RSCRobert Stephenson1£5None
PeCPonts et Chaussées1£5None
WSWien Südbahnhof2£10Free token placement anywhere (sea costs still apply)
BBBTBarclay, Bevan & Tritton2£10Choose one: reset par · custodianship share · block DOWN
SHTCStar Harbor3£15Extra free token slot at any port city
CCTCCentral Circle3£15Extra free token slot at non-port city; revenue £10/£20/£40/£60
WCFWhite Cliffs Ferry3£15Phase 5: place one token on White Cliffs Ferry slot at Lille
HMGHochberg Mining4£20Mining token on ≥£45 terrain hex; only owner's RRs use that track
BBBrandt & Brandau4£204 free tile lays total (max 2/OR); no terrain cost
SMLSwift Metropolitan4£20From Phase 4: one controlled RR keeps a preserved 2+2 outside limit

Minor Abilities §9

Each minor has a unique permanent ability. All transfer to the absorbing major on merger (§10.4 — beta scope in digital).

SymNameAbility
ASilver Banner LineBank pays the major's current share price into the major's treasury when the minor merges
BOrange ScrollAll track upgrades cost 1 tile point (including town tiles)
CGolden BellPresident chooses operating position (first or last) at each OR start
DGreen JunctionPlace bonus token on any unreachable non-metropolis land city
EBlue Coast33% water/coast terrain discount; one extra tile lay per OR
FWhite Peak33% mountain terrain discount; one extra tile lay per OR
GIndigo Foundry+2 tile points every OR
HGreat Western SteamshipReduces sea-zone city-limit count by 1 (Ph1–6) or 2 (Ph7–8)
JGrey Loco Works10% discount on all train purchases (including Pullman cars)
KVermilion SealMail contract: bank pays treasury £20/£40/£40/£50/£50/£60/£60 (Ph2–8) at OR start
LKrasnaya Strela+1+1 marker assigned to one train each OR (train runs one further city each end)
MCIWLHolds 10 Pullman cars; receives one free Pullman at Phase 4 start

Stock Round §6

  • Order: sell then buy (standard 18xx sell-buy)
  • One buy per turn — one share or par action only; unlimited sells before the buy
  • Minors and regionals — exempt from share price movement (price fixed until conversion)
  • Holding limit — buying a share from the bank pool that would push your holding above 60% of that company costs 2× share price (§10.2); you may still buy it, just at double cost
  • Multiple sells — you may sell shares of different companies in one turn (MUST_SELL_IN_BLOCKS = false); no need to sell all shares of one company at once
  • Reserved secondary shares — in the Initial SR only, one 25% share per regional may be reserved by a player; no one else may buy it until the second SR (§6.3) (not yet implemented)

Par values:

  • Regional: £60 / £65 / £70 / £75 / £80 / £90 (blue band)
  • Major: £75 / £80 / £90 / £100 / £110 / £120 (red band — only when converting from regional)

Incremental float — a regional floats when cash paid in by shareholders ≥ 2× par. Cash in treasury = total shares sold × par.


Share Price Movement §6b

TriggerMovement
Dividend ≥ share priceRIGHT (one step)
Dividend > 0 but < share priceNo movement
Zero dividendLEFT (one step)
All shares in player hands at SR endUP (one step)
Each share sold in SRDOWN (one step)
First Orient Express run+3 RIGHT (in addition to normal dividend move)
  • £550 — maximum price; no movement possible
  • Minors and regionals — no share price movement until converted to major
  • Nationals — move normally

Regional → Major Conversion §8.5

Conversion is triggered during a SR by any player holding ≥50% of the regional (the president, or a player holding both 25% certs). It is its own action — you cannot convert and buy/sell in the same turn.

What happens:

  1. Existing shares resize: 50% president cert → 20%; each 25% cert → 10%
  2. Share price moves right×2, up×1 from original regional par (sets the major par)
  3. 6 new 10% IPO shares issued — forming the full 9-cert major structure (1×20% + 8×10%)
  4. New major tokens added to charter (₤40, ₤60, ₤60, ₤80, ₤80, ₤80)
  5. Post-conversion sell window: all players may sell, then buy shares of the new major
  6. The player who triggered conversion must hold the 20% president cert at window close

Major par values (by original regional par):

Regional parMajor par
£60£75
£65£80
£70£90
£75£100
£80£110
£90£120

Track rights zone for the major = zone of the original regional. The converted major operates in the Major Phase from its next OR.


Minor SR Merger §10.4 (beta scope — not fully implemented)

During the SR, a major may absorb a compatible minor:

  • Minor must be reachable by an unlimited-city train from the major's network
  • Minor's trains, track rights chit, and tokens transfer to the major
  • Player receives negotiated cash or shares from the major's president
  • Minors with ability A pay the bank (not the minor owner) at current share price